In brief, Sunbeam is a first-person puzzle/exploration game, inspired by games like The Witness and The Talos Principle. It is set on a small planet with a series of puzzles involving using mirrors to direct sunlight onto solar panels. As you progress through the game, you will unravel the mysteries behind the world and how you came to be there. What are all these mirrors and solar panels intended for? Who has been leaving message pods lying around, and what happened to them? You are free to explore at your own pace and as you solve the gently taxing logic puzzles more and more of the world opens up for you.
Design Tim Waskett Game play programming Tim Waskett Tools programming Tim Waskett Reid Alford Shader programming Nick Polchies Environmental design Nick Baker Narrative Chris Markle 3D modelling Tim Waskett Caspar Dunant Micky Turner Christer Kaitila Oasis Rim Chris DeLeon Music James C. Hoffman Sound effects Micky Turner Play testing JL Evans Jeremy Kenyon Christer Kaitila Diego Souza Marcus Silva Sergio Solorzano Caspar Dunant Matthew Ko Chris DeLeon Nick PolchiesHome Back